Curve resolution. 3 sides as a base instead of 4
Curve with resolution with 4 sides are not optimal for a lot of cases like in production video game models, especially trees and foliage.
My suggestion is to have ability to set sides by numbers, instead of wierd numbers (like why 0 = 4 sides and 1 = 6). Where at minimum curve bevel round starts from 3 for 3 sides, 4 for 4 sides, and so on.
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