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  • Published 25 Apr 2020

Drag Start and End Time Frame

I think it would be a good idea to be able to drag and pull the start and end frame. Perhaps a shortcut or holding a key like shift or ctrl.

Go into the value slot and type in value is kinda unpleasant to do. Or I actually think it should work just fine without holding any key anyway. If theres a concern for accidentally change frame range, perhaps a checkbox to disable this function would be nice.

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Development Status: Open

Upvote 23 Downvote 0
whdiong
25 Apr 2020

6 Comments

Alumx

Or even adding convenient buttons to do so

(altho I have shortcuts Shift+S and Shift+E to set start and end frame, this would still be a big UI improvement in general, specially in cases like Sequence Editor) Image

2
moonboots

* @Vas * How did you manage to create the shortcuts in 2.9? In 2.7, shortcuts were S and E, much easier than typing the values...

1
Alumx

* @moonboots * go to Keymap>Animation> Set Start Frame & Set End Frame

(now i use ctrl+s and ctrl+e because shift + e is used for key frame extrapolation)

moonboots

* @Vas * yes thanks I know use alt E and ant S ;)

johnpdelacruz28

I agree. It would be great if more functions of blender would become more available just by clicking/dragging. Currently there arr a lot of workflow that requires morr inputting and opening hidden menus.

ammusionist

If there's not a lot of movement on this suggestion, you can simulate this by dragging across the Start and End Frame value boxes. I find this is a viable alternative.