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  • Published 29 Apr 2020

Bone Constraint Properties Request

  1. I think Bone Constrain Properties should always be active in Edit Mode and Pose Mode but will instead ask you to switch to Pose Mode when clicking Bone Constraint Properties.

  2. I think Pole Angle should have clickable drop down for 0 90 180 45 drop down

  3. Target Pole and Target should default to Armature

  4. Single button for clear parent and disconnect

100%

Development Status: Open

Upvote 2 Downvote 0
cariaga.info
29 Apr 2020

2 Comments

Josephbburg

Pole Angle should really be calculated automatically. It's silly to have to download a script to do it.

Lauloque

Some graphical mock-ups could be useful here.

  1. It sounds obscure to me. How would this look like? Why it should behave like that? It doesn't sound practical to me, edit mode being more about raw bone placements I don't want this to be "falsified" by anything, unless optional, AND especially not get a "thing" that asks me to go somewhere else when I know what I'm doing.
  2. Instead of the current value input in which you can set the same values and any other value that will be needed in any rig that's not orthographically build?
  3. Agree, it's so annoying to be forced to set this manually for every damn target based constraint while in the most case it's always targeted to some bone in the same armature. Actually, I think any bone constraint's target should default to the armature it's from.
  4. But we need both! These are two distinct functions that really do different things and are both individually useful in lots of cases. Why would you merge them?