Proper sharpen in the compositor
The box and diamond sharpen that we have now under "filter" looks really bad and is quite unusable imho, so something like the unsharpen mask in Photoshop would be a very nice addition to the new realtime compositor. So a sharpen that you can control the width and the amount would be both nice for sharpening (duh) and also for some clarity/local contrast at higher widths.
2 Comments
would definitely be nice to see a sharpen node with contrast-adaptive features, so its not an entirely uniform sharpening filter. I believe AMD has their own version with CAS that should be possible to use in Blender post-Vulkan update
I don't see at all why people downvote this? Instead of just downvoting it would be interesting to know why you don't like to have a proper sharpening filter in Blender.