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  • Published 30 Sep 2025

[UPDATE] More visual indication when "Lock navigation to Camera view" Is active

[Suggestion updated]


Maybe it’s just me, but I find the dotted red line around the Camera, when it’s locked to Viewport navigation, a bit hard to notice. I know the Toggle Icon also shows its state, but for some reason my brain doesn’t register it quickly when switching between Camera and Viewport, or when toggling Lock on and off.

When locked, the dotted line is almost imperceptible Screenshot 2025-09-30 123154.png

It's a 1px wide dotted line. I suppose the black line shows the render resolution? Screenshot 2025-09-30 123223.png


Updated Suggestion

I’ve realized an important point: the “Camera Outline” should remain visible even when the camera’s actual boundaries are off-screen. For instance, while in Camera View and zoomed in deeply within the 3D Viewport, the outline often disappears. In such cases, the outline should “stick” to the visible area of the Viewport. Let me explain:

1- From my Camera View, with the Toggle Disabled, I have zoomed in my Viewport to check my Cube shadows. 2.png

2- I now Lock the navigation to Camera to adjust it slightly. The outline should "stick" to the 3D Viewport's boundaries 1.png

This should work also in Maximized View 1 copy.png


Initial Suggestion (themable colors/thickness):

Thicker outline cameralock1.png


(Abandonned alternative suggestion)

Thicker outline + colored passepartout (if enabled) cameralock2.png


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Development Status: Open

Upvote 6 Downvote 0
1P2D
30 Sep 2025

3 Comments

thorn

I know the Toggle Icon also shows its state, but for some reason my brain doesn’t register it quickly when switching between Camera and Viewport

I think if the toggle icon were to change color to highlighted , it would help greatly.

I believe this was initially part of the original PR, but some didn't like the icon to do that.

3
pablovazquez

I wouldn't color the passepartout. It changes your perception of color everywhere else and might end up making things more green tinted due to this.

2
1P2D Author

That's a good point. I've just updated my idea by the way!