Triangle Mesh Generation
Even this was provided by some add ons, still I think it will be better if Blender provide tool to make equilateral triangle mesh. For now I make this kind of mesh using silly process by make either a garment mesh or Delauney Subdivision Surface Approximation in Autodesk 3DS Max then export to Blender. Other solution that I found later is using Cutout Animation Tool addons for Blender.
For modelling, sometimes it better to have triangle mesh without dynatopo, i.e. creating low poly terrain or character without Decimate modifier.
And of course for softbody/cloth simulation it will make smoother cloth with lesser amount of face.
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in blender as is, cloth simulation doesn't work well with triangles at least it works quite different.