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  • Published 11 Feb 2020

An Option for Sync Navigation for Creation

In some situations for example you gonna create a Character, you need to see it from Side and Front at the same time for proportions and better visualization. You need to Synchronously Zoom or Pan in both 3D views.

If there was an option somewhere in header to hook together at least Pan and Zoom in desired Orthographic 3D views to be sync that would be awesome...


Image

Pan is a little tricky because in this case Pan to left or right in left view must have no any effect in Front view but Pan to Up or Dawn must be sync with Front view :|

ZoomHock.png

95.7%

Development Status: Done

Upvote 22 Downvote 1
Aslan3D
11 Feb 2020

5 Comments

Aslan3D Author

It's already in Quad View>View panel>Quad View>Synq Zoom/Pan option

Josephbburg

I'd really like to have that while sculpting. There's a workaround, though -- you can lock a camera to the viewport, and just use a different camera in the other viewport. Then make that camera a child of the one that's locked to view.

Aslan3D Author

* @Josephbburg * Yes by that you have to leave your sculpting and start to rig your cameras... but if be an option on a header, would be really speed up your process.

Josephbburg

* @aslan.tamjidi * It's a workaround, and you can do it in less than five seconds. Not saying it's ideal. Eventually I'll look into syncing viewports with Python, maybe that's possible.

1
Aslan3D Author

* @Josephbburg * That would be really wonderful