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  • Published 16 Jul 2022

A way to temporarily "Bake" modifiers

I'm working with a big displacement and boolean, which runs pretty slowly, and I was just thinking it would be great to have a way to temporarily apply a modifier, but be able to go back to it if you change one of the boolean objects for example. At the moment I'm just making a copy of the object pre-applying but that gets annoying after a while

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Development Status: Open

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fern
16 Jul 2022

1 Comment

zuorion

temporarily "Bake"

= cache

And yea. As i remember there was plan to add some caching ability to geometry nodes.

edit:

Yes. It was in official Geometry Nodes Design: developer.blender.org/T74967

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