A way to temporarily "Bake" modifiers
I'm working with a big displacement and boolean, which runs pretty slowly, and I was just thinking it would be great to have a way to temporarily apply a modifier, but be able to go back to it if you change one of the boolean objects for example. At the moment I'm just making a copy of the object pre-applying but that gets annoying after a while
1 Comment
= cache
And yea. As i remember there was plan to add some caching ability to geometry nodes.
edit:
Yes. It was in official Geometry Nodes Design: developer.blender.org/T74967