Edit Asset Source menu option
It would be super useful if a material assigned as a linked asset could be edited by right clicking on the name and have an Edit Asset Source function open the asset file to edit the material. Right now we have to go hunt through the asset library to find it, then Open Blend File option. It's a clunky workflow.
Or, have a menu option to find and select the material asset in the Asset Browser.
1 Comment
I think this functionality should be implemented in the Data-block Template itself (the selector with the name, user count of the data, etc.), that way, we get this functionality for all linkable data, not just materials. The Edit Linked Library addon is nice, but it only works when an object in the scene is linked, not when the object is local but the material or mesh is linked. There is this proposal: projects.blender.org/blender/blender/issues/126999 which would expand the capabilities of the data-block template with new options. Would really like to see the functionality of the Edit Linked Library addon moved into these new options.