← All ideas
  • Published 1 Oct 2024

The ability to group animation channels without destroying structure

I'd like to be able to group my animation channels to keep my action editor less cluttered. Currently selecting channels and grouping them unpacks all existing data into one large group of unstructured data and i cant tell what data belongs to which bone.

This shows how cluttered the action editor can get Unnecissary Clutter.png

After grouping using current implementation removes all bone names and unpacks data into one mega unorganized group. current problem.png

This would be a proposed solution. A pipe dream would be being able to color each group with a different color solution.png

100%

Development Status: Open

Upvote 10 Downvote 0
petcson
1 Oct 2024

1 Comment

petcson Author

I've talked to some friends about making an addon for this but this feels like it should just be the default behavior so thats why i posted here.