Basic Cloth Tearing
A feature many people have wanted for a very long time is cloth tearing. I understand why it hasn't been added yet, it's a complex thing to code.
However, it's been a long time, and anything would be better than nothing.
I suggest that at the very least, there should be simple, basic, cloth tearing with user-defined tearing vertex groups, just until a full proper system needs to be implemented.
Here's some mockup designs I made of what this could look like (please excuse mistakes and crudity, this is my first time)
3 Comments
I hope they would add this feaure.
You can already do cloth tearing in Blender? Have you google it? If seen couple tuts about it
@romboutv: You sort of can. It's really just a cheat, though. It's super inconvenient and isn't actually true cloth tearing.