Aply shape on Shrinkwrap modifider
Hello, I think that an apply shape on the shrinkwrap modifier would be very useful.
Especially when doing retopo, in my experience you want to use some tools like smooth, or the sculpt mode, but these tools move the vertices of the original mesh away from the target mesh too much and produce undesirable results with the shrinkwrap modifier.
My workaround is to duplicate the modifier and apply one of them, this reshapes the original mesh and gives a good point from where to keep editing.
Adding an apply Shape option, similar to apply base in the Multires modifier, would be a huge time saver.
I made a mockup of how it could look like.
2 Comments
I am pretty sure I remember some modifiers having the option "apply as shapekey", or maybe was it from an addon 🤔
Yes Modifier list addon has the option to apply the modifier as shapekey while keeping the modifier. But I see here another use case for the much requested Edit poly modifier.