GeoNodes - "instance on separated geometry" node
Was watching this blender bob video: youtube.com/watch for crowd generation. In it, the goal was to place people where seats are. His method works well, but it gave me an idea for geometry nodes where the functionality could be "built in", and no need to manually extract the location data he needed using edit mode techniques. The idea is to have functionality built into geometry nodes to include an "instance on seperated geometry" node with an offset parameter -- a postion offset parameter could allow placement in relation to the bounding box center of that piece of separated geometry.
2 Comments
Not sure why another part of my comment is rejected by the site... trying again
Here's a snippet you could use in a script (edit mode enabled):
Hm... how about this for a more general solution?
delete geometry nodein combination with a filter for this attribute (maybe after realizing your instances, depending on what you've set up), so all that remains are your sitting positions.instances on pointsthere.Et voila. :)
You could check your custom attribute in the spreadsheet view.