Select viewport object from node reference
Pipe Inverted operation. Select on the viewport the object on a node. Reference back the object.
Could be applied also for textures, making them visible on the image editor (Same as Render Result).
Pipe Inverted operation. Select on the viewport the object on a node. Reference back the object.
Could be applied also for textures, making them visible on the image editor (Same as Render Result).
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Right click on the Object dropdown, select
Jump to Target.