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  • Published 17 Nov 2022

Vertex Group Node - Drag and Drop

Wouldn't it be awesome if scattering using Vertex Groups weight was just a little easier in Geometry Nodes? What if you were able to drag and drop your weight-painted Vertex Groups directly into Geometry Nodes? Dragging and dropping a Vertex Group into Geometry Nodes would add a Group Input node with the desired Density output (from Input Attribute Toggle in the Object Data Properties tab) already selected, hence… a Vertex Group Node, like this:

This wouldn’t get rid of the current way to add a weight map to Geometry Nodes, but just include a quicker way that would also be more intuitive for some of us.

Disclaimer: a 'shift a' to add Vertex Group Node would be sick too, just not sure where in the menu it would exist, or how to select the desired vertex group, and whether it should be an option if the object has no vertex groups.

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Development Status: Open

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markreategui
17 Nov 2022

3 Comments

nicolas12

Any attribute, vertex color, uv, etc..

2
modormoder

This make sense for attribute slots.

1
markreategui Author

yeah, that would be pretty sick!