Texture on specific objects in SolidView
I know it's already a feature to show the texture of all objects in the scene but it would be extra helpful if there was an ability to enable the texture on specific objects with the ability to enable and disable this on hand. This is would be especially helpful for very dense scenes where showing all textures would be redundant. Thanks for reading!
2 Comments
Change "display as" in viewport settings from "texture" to "solid":
Hold Alt when clicking to apply change to multiple objects.
Wow, I looked this up and found nothing... i feel pretty silly. Thank you so much!