Manifold Chamfer
There's an addon called "Inward Extrude" that let you extrude while ignoring topology similar to make a boolean, what if there's a similar concept for performing a bevel, ignoring mesh limitation
There's an addon called "Inward Extrude" that let you extrude while ignoring topology similar to make a boolean, what if there's a similar concept for performing a bevel, ignoring mesh limitation
4 Comments
use plasticity, there is also an addon for blender for geometry import. you can even make bevels as well.
if it is possible to use geo-node tools instead? I tried to find tutorial for it but the material I can find are Passivestar on twitter
I love Plasticity, but "just use a completely different piece of software that costs $150" isn't really a solution.
it is actually surface(Nurbs) based software not polygon based like blender. Hence, it can do the work easily because internally it holds the original surface data. for blender to do that, you will need some constraint based approach which will require a complete overhaul.