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  • Published 24 Jan 2019

Import fbx/obj etc need to set up cycles principled shader instead of the old school materials

Import fbx/obj etc need to set up cycles principled shader instead of the old school materials. I'm not bothered about any of the material properties such as roughness etc, just need the imported model to have a principled shader with the imported bitmap plugged into the diffuse.

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Development Status: Open

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3di
24 Jan 2019

1 Comment

zuorion

dddddd