Integer and Boolean input values for node editor.
There is a lot of cases, when you need to switch between two branches of shader or input integer (rows qiantity for texture). And there is no way to have checkbox, radiobox ot int-input. Also each time I need to use floor/ceil/snap nodes to keep 0/1 or integer values.
It is not handy. So please! With automatic type conversion, of course, as we already have between float value and vector3
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