Single-click select hair particle system
I find myself doing something uncomfortable every time I need to comb multiple systems on characters: to select the actual system I need to comb, I have to first click on the character's body/head (the emitter object) and then select the particle systems tab, and finally click the specific system to comb.
This is time-consuming, and I was wondering if it would be possible to have Blender identify, with a single click on the emitter, which system was clicked by analyzing the clicked portion's hair, and automatically switch that emitter's active particle system (the one you'd edit by switching to "particle edit mode") to the clicked system.
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