Expand the object info node.
I suggest that the object info node also contain rotation and scale outputs. Additionally, an object selection box similar to that of the texture coordinate node would massively improve its usefulness. This would allow the user to view the transforms of other objects too, not just those of the parent object.
3 Comments
And bounding box!
Yes please!
Getting that rotation before Nodevember for these vector displacements would be so cool! 🔥