Artistic Color wheel for Blender
It would be great to have color wheel implementation as additional color picking method especially for painting (both Grease and vertex/texture painting). "Coolorus 2" extension for Adobe Photoshop could be taken as an reference. Additionally it could be nice to have "artistic" RYB implementation (beside standard additive RGB model).
(proposal picture by Liinu)
p.s.: Futher development could add color selection with color schemes, gamut limitations and swatches generation.
6 Comments
maybe adding a quick storage panel aside too ? to be able to keep custom colors
it also could have these options like e.g. in Adobe Color:
It would be really helpful to create color themes.
Oh yes mega
Good idea. Hitting pure white on current one is preety much impossible. Plus Krita has similar, so maybe parts of the code could be reused.
In all CG programs it MUST be an RYB color picker... (for artist to who all this programs designed for)
sexy I like that