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  • Published 11 Dec 2019

Artistic Color wheel for Blender

It would be great to have color wheel implementation as additional color picking method especially for painting (both Grease and vertex/texture painting). "Coolorus 2" extension for Adobe Photoshop could be taken as an reference. Additionally it could be nice to have "artistic" RYB implementation (beside standard additive RGB model).

(proposal picture by Liinu)

p.s.: Futher development could add color selection with color schemes, gamut limitations and swatches generation.

a09f0cc950fbf584cc5483cb37a8a3c4aeaa1ffc.png

96.8%

Development Status: Open

Upvote 121 Downvote 4
yunisio
11 Dec 2019

6 Comments

clement

maybe adding a quick storage panel aside too ? to be able to keep custom colors

3
beiderhake

it also could have these options like e.g. in Adobe Color:

  • Analogous
  • Monochromatic
  • Triad
  • Complementary
  • Split Complementary
  • Square
  • Compound
  • Shades

It would be really helpful to create color themes.

sebbosebbo267

Oh yes mega

silex

Good idea. Hitting pure white on current one is preety much impossible. Plus Krita has similar, so maybe parts of the code could be reused.

Aslan3D

In all CG programs it MUST be an RYB color picker... (for artist to who all this programs designed for)

momotron2000

sexy I like that