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  • Published 17 Nov 2023

Muscle, bones, tendons, tissue simulation in sim nodes

So normally if you wanted to make a photorealistic animation of a human face you would have to sculpt a highly detailed face and resculpt it for every different pose you need and that can often lead to bad results if not done correctly and takes a lot of time. Also if you wanted to make an animal it would be very hard to make it look realistic because of the muscle movements and small details found in real life reference. the solution would be to create a system in geo nodes and sim nodes that simulates bones, tendons, muscles, fat and a soft tissue sim. but for this to be possible there needs to be more nodes in geo nodes that allow someone to create complex simulations like the ones done in houidini. Now i hear you asking why should you bother to do it in blender when you can do it in houidini, well first animation is not houidini's strong point, simulation is and also it would be nice to not have to have to export your blender animation to houidini then bake it then reexport to blender to find out if it is the way you want and if it is not you have to repeat. this would be very beneficial because the computer would do most of the work and it would allow muscles to be simulated on animals and humans. Some nodes that would be definetely be useful and required are nodes that 1) can read the animation of a rig and process it, 2) allow more control over a given mesh, 3) add a basic solver and some nodes that are simulation specific, 4) nodes like the ones used in houidini to make sims like the ones i specified, 5) please add a scripting node, it would allow to take in inputs and process them more easily than using a nodes in certain scenarios. This is a lot of work to be done but it would be a huge leap to make blender more used by the industry

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Development Status: Open

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ektorthebigbro
17 Nov 2023

2 Comments

AgentA1cr

Proper punctuation and paragraph breaks would make this wall of text much more readable, and might get it taken more seriously.

1
why_does_my_mouse_not_work

This would be definetely be very helpful if added hopefully the devs care to add more nodes to geo nodes to make this possible

1