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  • Published 10 Jun 2024

Geometry Nodes change UV Maps sequence after applying Modyfier.

Blender Version: 4.1

Geometry Nodes change UV Maps sequence after applying the GN modifier. It's important to have the same UV Maps sequence for game engines like UE5/Unity/Godot.

Download my Blend file from there: projects.blender.org/blender/blender/issues/122994

Exact steps for others to reproduce the error:

  • Open my Blend file and apply the GN modifier.
  • Check out UVMaps sequence.

Before:

  • UVMap
  • AddUV
  • AddUV2

After applying the GN modifier:

  • AddUV2
  • UVMap
  • AddUV

tmppng_2.png tmppng_3.png

100%

Development Status: Open

Upvote 9 Downvote 0
pavel95
10 Jun 2024

5 Comments

adam19

Just chiming in to say dealing with the changing UV order has been a big headache for me. Would really love a built-in solution for setting and maintaining UV order.

clankill3r

I have to agree that this is problematic, but I think it goes deeper:

  • Not being able to reorder UV Maps is a problem to begin with
  • When using Store Named Attribute on a UV Map and applying the modifier the UV Map will be deleted
zuorion

Its just a bug, not a feature proposal.

zuorion

what the fuck,

now i'm pissed