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  • Published 21 Aug 2024

Shapekey Overhaul

shape keys desperately need an overhaul, its frustrating to work around especially for game use

  • mirror modifier should mirror shape keys (like how it does with vertex groups)

  • shape keys should be able to apply to meshes with modifiers & export without trouble

these changes would be greatly appreciated

75%

Development Status: Open

Upvote 3 Downvote 1
joey76
21 Aug 2024

4 Comments

drew_ab

This will probably be unnecessary, they will convert shape keys in generic attributes at some point. With generic attributes you can use them at any point of the modifier stack, an also edit them with Geo-Nodes

1
joey76 Author

sounds great, the more modular it is the better. im not sure if this would include the mirroring feature though, thats really important for easier face rigging

drew_ab

Easy task with Geo-Nodes

1

Shapekeys could really use some love, whether through performance or functionality improvements. Also yeah, things like not being able to apply modifiers on meshes with shapekeys can be very frustrating