More image extension modes
It would be good if Blender included additional options for MemoryBufferExtend , other than “Clip”, “Repeat” and “Extend”.
These would be very useful when projection mapping, to avoid editing the image to fix the seams seen below:
For example, a “Mirror” option would be useful for this type of effect:
7 Comments
I added this myself :P developer.blender.org/rBa501a2dbff797829b61f21c5aeb9d19dba3e3874
Indeed, Mirror would be useful. For now you can make a little node group with Ping-Pong on both components. imgur.com/gGwTK0D
Mirror exist. Why not duplicate? The img is like texture, then you have many option to operate on this - repeat, extend. Not sure what you mind "Clip"
* @ManBlender * I am not sure what you mean. I am not looking to mirror the geometry, rather extend the texture in a way which avoids seams. This would help in many situations such as projection mapping.
* @mystpan1 * the img is texture and can be operated inside, then first mirror etc can be applied to the object with array. Take point how ground is done.
@ManBlender please post in your native language so I can have half a chance of figuring out what you're trying to say.
そんなに簡単ではないでしょう :roll: