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Blender 3 suggestions to Improve the process rules:

  1. Carving, random monster limbs (this function zbrush has been available for a long time
  2. To upgrade texture painting, you can make a composite tree node in the material node, in which layers can be added, and each layer can be deleted and the synthesis mode can be selected, etc. Let the user draw each layer. ( It's really difficult to use now)
  3. Better fabric preset parameters and speed optimization. Streaming media has a lot of platform fabric comparison videos, and blende is even not as good as mmd preset. Don't mention maya. This update is the most in demand.

Reason: Third-party painting and carving software are completely avoided. The whole model process is completed by the blender design, and the rest depends on the artist's imagination. The preliminary work of any project is fully controlled by blender.

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Development Status: Open

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lan
8 May 2025

2 Comments

pablovazquez

Do one suggestion per post. It's impossible to vote on all three, especially when they are so unrelated to each other.

1
Nicola-Dessì

Could you explain what you mean by your first suggestion?