Built In Reference Board
Currrently blender has many infinite canvases with nodes, what it needs is a workspace which is an infinite board of images.
Basically Pureref inbuilt. it could be useful to add references, color palettes etc.
This idea was marked as a duplicate of Reference images window in blender.
2 Comments
Agree, and with mipmap virtual texture gpu buffer that would only load images with texel/pixel density desired for the view-distance, it would allow to load infinite amount of 32k reference image if needed without starting to lag or fill vram budget just with references (something done both in viewport/vulkan workbench engine, eevee-next and cyclex could be good standard)
It has already been proposed here:
Reference images window in blender — Right-Click Select
I also invite you to read my answer there, it might interest you.