Snapping along projections on perpendiculars which contain vertices.
Let's say one have an edge that he wants to prolongate until it touches the perpendicular that contains a specific vertex. At the moment this isn't possible. Might it become something duable in the near future? It'd be useful I think.
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One of the features I miss from when I used SketchUp for 3D sketching. Hopefully this suggestion will be considered when the developers have a chance to start refining Blender's snap and precision workflow.