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  • Published 25 Oct 2025

Add Set Mesh Normal Node to the list of modifiers

Like 6 months ago "Set Mesh Normal Node" was added to geometry nodes but you have to manually set up the whole node-setup to get it blending which is tedious. And since "Smooth by angle" was turned into a geometry nodes modifier, maybe the same treatment can be done with the set mesh normal node and have it be a modifier and have it be a 1 click deal.

what do you guys think?

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Development Status: Open

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jackrocky2213
25 Oct 2025

2 Comments

khellstr

You can create a Group Asset and use it as a modifier.

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Enord

How would you input data into the modifier? The only ways I can think of are to use a single value, image, or color attribute, and none of those are very controllable.