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  • Published 31 Oct 2018

Add Brush Size Lock in 3D view

This is one of those things that I don't believe is true is not available. I am sure someone will point out I am wrong and there is a way to lock the brush so it doesn't change based on proximity.

Screenshot_31102018_004.jpg

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Development Status: Open

Upvote 13 Downvote 1
Luis.Burdallo
31 Oct 2018

8 Comments

Luis.Burdallo Author

It's funny how some people downvote the proposal without even a reason as this wouldn't affect any user negatively. Its ok to downvote but it would be great to leave why and we all learn from each other.

1
Zingam

* @luisburdallo * Some people are not so bright. Please excuse them.

1
Zingam

I need brush size locking, etc for pen/pencil style texturing that is not possible if there is no control over the mark size.

sulitar

I have been looking forward to this function~~~Long time

AnthonyGuiziou

Do you mean an object space brush size ? if that's it, then yes it's true it would be nice. Just like in Substance Painter for exemple that's it ?

If it exists, I don't know where it is, but it would be really practical to have an constant brush size depending on object space in the 3d view.

Luis.Burdallo Author

@anthony.guiziou: Yes SP default brush doesn't change based on object proximity. I mean real brushes don't change their size so the real default value should be locked. Thanks for sharing your thoughts.

Luis.Burdallo Author

@Craig Jones: What I am suggesting is the default brush for SP so I guess it makes sense for most users. Also, my picture clearly shows that its a toggle. You can turn it off and use as is right now. Flexibility is the key.

1
Zingam

* @Craig Jones * This alot of sensemake sense. Thanx. I want to try shading by cross-hatching or simply in a pen-drawing style. I tried it as is and it just doesn't work. Drawing on the UV texture is also impossible. So it only makes sense if the brush behaves as a real brush on a real object.