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  • Published 1 Mar 2022

Geometry Nodes: Add Single Vert & Empty Mesh to Primitive Meshes

Very simply, add Single Vert ( a mesh with one vertex ) and Empty Mesh ( a mesh with zero vertices ) to the primitive meshes menu.

Empty Mesh requires no inputs, and outputs Mesh.

Single Vert accepts one Vector which defines the location of the vertex, and outputs Mesh.

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Development Status: Open

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zapp
1 Mar 2022

2 Comments

davideugenerozierjr

I'm struggling to find a practical use for this. Could you explain how this could be useful, especially since you have to use Shift A to add a mesh to use Geometry Nodes anyway.