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  • Published 5 Aug 2021

Read max / min value of Texture

I would love to have a node that outputs the max / min Value that a procedural Texture plugged into the node can provide. You could combine that with the map range node to map the values back to a range of 0 - 1.

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Development Status: Open

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vincentgrottendieck
5 Aug 2021

2 Comments

zuorion

procedural Texture is a function

You cannot know for sure what max/min is

ChameleonScales

Are we sure of this? For example you can determine the min & max values of a quadratic function, but can you do it for any type of function?