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  • Published 29 Oct 2017

The f shortcut in edit mode should create a bridge in face mode

The Make Edge/Face (f) can't be used in face mode that's logic, i suggest that this shortcut become replaced by the Bridge Edge Loop when we are in face selection mode.

Ox4pLNT.png

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Development Status: Open

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dbekhouc
29 Oct 2017

2 Comments

hadriscus

That makes sense to me, some operators already behave differently depending on the mode you're in, as well as the current selection. Right now F does nothing when the selection is a closed loop of faces - if the loop is incomplete (take your example, if you were to deselect just one face) it creates a very unholy ngon. When two disconnected sets of faces are selected, F just dissolves each of them into one single face.

I'd say for your example case, this is probably overkill : capping the sides is a simple job - select inside faces, delete, select borders, hit F. However, I agree there's room for improvement in this kind of mechanical modeling - zbrush does this very right with zmodeler - automatic deletion of inside faces when extruding a face that's perfectly coplanar with another, etc. - the kind of little things that makes your life easier.

lsscpp

That would be counterintuitive in my opinion