Detect intersection edge for boolean and tweak it
Blender can calculate intersection between objects like this (pic 1)
How about to give possibility for boolean modifier to detect this edge for marking it (seam, weight, crease etc.)
Because now we can got a some problems while do this (pic 2) - we dont have a possibility to work with intersection edge if we use bevel weight mode in bevel modifier or if we want automaticly mark that edge as sharp (pic 3)
So i think that this options in boolean modifier can solve that problems (pic 4)
7 Comments
I thought I had seen this before, but I guess it might've been just brecht mentioning it. This is a much needed feature IMO, though it would work even better if bevel could "overflow" properly, so to speak.
* @Vik * yes, like mesh fusion in modo
blenderartists.org/t/wip-bevel-after-boolean/693072
* @Bo Shi * it not "non destructive" method.
This is to a certain extent coming as part of the sculpt mode features branch. Voxel remeshing modifier lets you blend two meshes together and adjust the bevel by adjusting voxel size and subsurf settings. It's fully interactive and non destructive.
so i hope that picture can be available in full resolution, but it isnt