Show faded UV Map in every mode
You can only see and modify UV Map in Image Editor if you're in Edit Mode, but in Texture Paint mode there is a faded UV Map overlay you can't select or edit, as it's important for 2D painting.
It would be useful if we could see this unselectable UV Map overlay in every mode, especially in Object Mode and Sculpt Mode, as it's often important for inspections.
1 Comment
yes please