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  • Published 29 May 2021

Light Data Node / Shadow maps

right now we can do some really amazing things in eevee shader graphs, like this thumbnail for instance - but I need to be able to multiply this map by a spot lamps shadow to give it proper shadows. (note the sphere being lit under the plane)

this feature was exposed in 2.79x - I would love it to return to 3.0

textured_area_lamp.png

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Development Status: Open

Upvote 20 Downvote 0
blueprintrandom1
29 May 2021

3 Comments

Lauloque

I think the non-support of shader nodes for lights is only temporary.

koko_ze

Don't forget to activate your windows

tommurphy

I would love this feature please!