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  • Published 22 Apr 2020

Topology Preserving Bevels

This would save some clicks.

bevel operation.jpg

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Development Status: Open

Upvote 51 Downvote 0
rafa.olhalak
22 Apr 2020

7 Comments

Aslan3D

Must be an Option to be alternative...

5
borschberry

Really nice proposal!

2
peter.boos

it would be handy, but just guessing that it would also be complex to know how it should look like, in some cases its obvious to us, but how to translate it into rules and code

1
rafa.olhalak Author

* @peter.boos * ya I wouldn't know how to tell blender to do anything in code so :P I wont try to tell you how it could be done :/ no idea

Untold

* @peter.boos * Maybe this could be achieved through a multi-operation macro:

  1. Detect and store the original location of the vertices that are at the end of the selected edges
  2. bevel those edges
  3. "Merge > At Last" the outset unwanted bevel

I show it practically in this clip:

via GIPHY

rafa.olhalak Author

* @Paolo Romano * ya that's a good idea, nice

sebbosebbo267

Bevel b3vel bevel better & better and again make IT better