Proportional editing for edge slide
Proportional editing is a very handy tool when working with huge topology. Why not incorporate that in edge slide
Proportional editing is a very handy tool when working with huge topology. Why not incorporate that in edge slide
4 Comments
Totally agree as a game developement artist working mostly on low poly assets, must have!
I wish! Don't know why this got a downvote. Being able to adjust / straigthen a crooker loop by selecting an edge and the subsequent edges sliding proportionally: a dream.
elaborate please. Pictures, examples, how it should work.
Adjacent edges sliding proportionally like they would move (radius). You start from a single edge and it works on the parallel edges on the loop.