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Eevee - extended realtime shaders

I love Eevee rendering. Speed, quality etc. But I'm little disappointed, some of shader nodes has no effect examples (1-3) of Cycles-only nodes which not work on Eevee

  1. Bevel Shader
  2. Glossy shader -> Anisotropy
  3. Geometry -> Poininess
  4. I'd like also to ask for including Parallax Occlusion Mapping which is wanted by many users since very long time eg. blender.community/c/rightclickselect/t9bbbc/ and I found it is ready for Eevee in this experimental Blender 2.9 build: staging.blender.community/c/graphicall/sqbbbc/
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Development Status: Open

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anonim_blend
16 Aug 2025

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