Add option to enable retopology overlay in sculpt mode
I often switch to sculpt mode quickly when doing retopo. Currently the overlay works beautifully in edit mode, but as soon as I try to use the grab brush to fix some verts the viewport turns into a mess and I'm forced to enable "in front" to see what I'm doing. I'm sure more people do retopo in blender and should benefit from this!
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I have the same issue when I try to relax the low poly in sculpt mode using the amazing relax slidef, but when both wires are visible at the same time you can’t really see anything.