Ability to remove material slots in edit mode
We can add new material slots to geometry when we are in edit mode, but wen cannot remove material slots when we are in edit mode.
Why is there this constraint? Couldn't we just remove the constraint, so it is more consistent?
6 Comments
Maybe this could be a papercut 🤔
Papercut? What is that?
It's a community-driven list of small little annoying things that can de somewhat easy to fix, which can be handled by people who want to start contributing to Blender's code with simple stuff
See more here: Welcome to Paper Cuts - Usability - Blender Developer Talk
An annoying cut you get from a piece of paper despite the paper not even being sharp
Unfortunately, even though this seems simple, I think this feature would require a rework of the undo system to prevent side effects similar to those that exist for vertex weights. See: developer.blender.org/T71980
yes please!