Blue noise particle distribution
I recently found out about a 2.7* addon that adds a blue noise distribution option for particles (in addition to the existing Random and Jittered distributions). This distributes particles much more evenly than Random, without falling into the structured nature of Jittered distribution. In effect, it prevents particles from being too close together.
This is useful for all types of particle distributions in modelling: Grass, trees, and undergrowth, legos on the floor, hair / fur distribution etc.
Any time you want near total visual coverage without significant and visible particle overlap.
Addon thread: blenderartists.org/t/addon-blue-noise-particles/689655
4 Comments
In Houdini, there is a parameter called "relax" that turns the random particles into something like blue noise. Perhaps we should have a similar feature ? With the current random distribution, I find it not realistic for hairs.
* @lancephan90 * jittered without even is better, but still have intersections.
Cool addon,would be nice to have as a default, true.
Great suggestion!