Automatic viewport color
It would be nice to have an option for automatically append a viewport color to objects, based on the average color of the material output node. In the User Preferences we can turn it on as default and if we want ik manually controlled then you can do it in the material properties.
3 Comments
In which view mode for the 3D View would this work? Solid? How would this differ from the Material view mode?
I assume for solid mode, just to differentiate between things easier.
It is for solid mode only. Now I use the color picker a lot to synchronise my viewport color with the diffuse cycles node.