Convert LookDev scene world to actual world shader HDRI lighting.
Sometimes you get almost exactly the look you want with LookDev but you need some Cycles only features. So then you've got to try to find where on internet or on your hard drive to find the HDRI files used by LookDev and set up the nodes and try to match the rotation. (and I have no idea how to replicate that blurred studio light background option that LookDev has)
It would be nice if the Viewport Shading menu of LookDev had a button to generate a world from the current LookDev HDRI.
3 Comments
You can find HDRIs here {attachment 4854801jpg} So you can press «use nodes» and open any of it as world color environment texture. Not so fast as one-button generation, but you can. Also, i think, simple macro-addon can do it.
* @ Vyacheslav * I have already tried to do what op want to do. I applyed a gaussian blur to the hdri to look blurry, and i used a mapping node to get same rotation, but i have a visible edge that separate the image from the left to the right. It is not really possible to generate blur for a 360 image without a blur node in cycles, or a software that create blur to a 360 image without edges.
* @yoann softyoda * don`t blur, just decrease size. Also it is possible to blur textures and backgroud with nodes. Google it.