Make UV Seams Accessible in Geometry Nodes
Given that we have a UV Unwrap node, the inability to access manually marked seams to control it seems like a significant issue, especially since the seams are already stored as a generic attribute. I could be wrong, but as far as I'm aware, the change shouldn't be much more complicated than removing the restriction that currently blocks geonodes from reading the attribute.
4 Comments
They're needed now for Node Tools too, I can't create seams with node tools currently
Should be marked as Done.
Isn't this already a generic attribute?
I think that the geometry node needs to be able to output UVs and not just attributes.