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  • Published 29 Dec 2023

Hair Sculpt Collision Distance paramter

The old particle hair system had a slider next to the collision enabler in sculpt mode, that really came in handy when you worked in different scales, with really small meshes/characters, or with really short fur.

The new hair system has a single button which only works if either the curves' vertex count not too dense, the surface mesh is big enough, or if the fur is long enough. geometrynodeHairvsParticleHair_sculpt.jpg

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Development Status: Open

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aledoradeon
29 Dec 2023

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