Nodes being able to use the Imperial and Metric Systems instead of only default Blender units
When using nodes, the unit system that is being used is the default Blender units system, however, it is not affected at all by the Imperial or Metric systems.
Because we can now do procedural modeling using Geometry Nodes, the nodes system really needs to be compatible with both unit systems whenever you change it using the Units tab in Scene Properties, because you cannot get accurate dimensions without the Imperial or Metric system.
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I made a proposal on this some time ago blender.community/c/rightclickselect/x6W3
Completely agree, I end up doing empty groups connecting input directly to output simply to have an exposed metric unit. But this is kinda an unacceptable workaround