USD and Alembic load and save via Geo Nodes
The Ability to load alembic and USD caches directly from disk via Geometry nodes, as well as generic USD and Alembic caching / write nodes.
- Bonus tools would be USD specific tools for extracting and manipulating USD data and keep the USD data valid as attributes throughout geo nodes for full USD I/O compatibility.
2 Comments
Now that there are already import nodes for 3D data on disk, USD would be such a great addition.
It would also be a great bonus to support simple PBR materials with textures. Just like it is now implemented in USD import. This would be convenient if I want to create a geometry instance in another software and use this instance "As Is" in blender. Similar functions are implemented in Houdini and Blackmagic Fusion inside Davinci Resolve. Perhaps in other programs as well.