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  • Published 30 May 2022

Add-Sub mode for Math Nodes

Add-Sub is a common blend mode in applications like Substance or Photoshop.

Basically two values are combined. If the second value is above .5 it's added, if it's below .5 it's subtracted.

substance3d.adobe.com/documentation/sddoc/blending-modes-description-132120605.html

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Development Status: Open

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felixvoigt12
30 May 2022

1 Comment

chrisjamesbrindley

I think the equation for it is this is roughly: A + ( ( B - 0.5) * 2.0 ), Not sure if linear light in blender is the same, but this blend mode is necessary for stacking heightmaps in a displacement workflow (for example adding high frequency maps to a lower frequency heightmap). However, I would put it in the mix node and not math. I would be interested to compare this against linear light to see if the results are more accurate or if it's basically(or exactly) the same.